Benvenuti nella sezione Game Development – Student Reel
ATLAS: A DECKBUILDING ADVENTURE
DEVELOPED BY:
3RD ROUND
GAME DESIGN:
Vittorio Mattia Bernatti
Lorenzo Borrello
Riccardo Lorenzi
Michelangelo Picciano
PROGRAMMING:
Antonio Barba
Davide Cavagnuolo
CONCEPT ART:
Eleonora Schembari
Christian Coco
Davide Fioretti
Lucrezia Galaverna
Emanuele Moretti
Martina Viero
CAVENDISH
DEVELOPED BY:
BLACK LLAMA
GAME DESIGN:
Andrea Giuseppe Castriotta
Lorenzo De Marco
Federico Boccardo
Jacopo Marchetti
PROGRAMMING:
Alexio Schneeberger
Marco Giacometto
Gianluca Ippolito
3D ART:
Ylenia Mognetti
Andrea Giuseppe Albanese
Maurizio Nigro
CONCEPT ART:
Lorenzo Cozza
Lucia Manetti
Alessandro Perri
SPACE COMBO ARENA
DEVELOPED BY:
RED FISHES
GAME DESIGN:
Alessandro Re
Mattia Tortoriello
Massimiliano Stancanelli
Gabriele Cois
PROGRAMMING:
Luca Garbelli
Fulvio Brescia
3D ART:
Efrem Pivetti
Silvio Nizzoli
Vincenzo Perugini
Davide Buffoli
Emiliano Cioppa
Elisa Visentini
CONCEPT ART:
Ivan Vismara
Monica Rosa
Lodovico Sartirana
Sabrina Lecardi
HEXARIUM
DEVELOPED BY:
RED SOFA
GAME DESIGN:
Alice Marchi
Marina Stano
Demetrio Tagliapietra
Federico Tomba
PROGRAMMING:
Guglielmo Mascarin
Roberto Palla
3D ART:
Simone Battiston
Stefano Bertolin
Mattia Ceretta
Niccolò Cervellin
Vincenzo Michele Ferrara
Marco Romanin
Irene Zanon
CONCEPT ART:
Alessandro Dal Cortivo
Niccolò Gandolfi